package net.minecraft.client.renderer.entity.layers;

import net.minecraft.client.model.ModelZombieVillager;
import net.minecraft.client.renderer.entity.RendererLivingEntity;

public class LayerVillagerArmor extends LayerBipedArmor
{
    private static final String __OBFID = "CL_00002409";

    public LayerVillagerArmor(RendererLivingEntity p_i46108_1_)
    {
        super(p_i46108_1_);
    }

    protected void func_177177_a()
    {
        this.field_177189_c = new ModelZombieVillager(0.5F, 0.0F, true);
        this.field_177186_d = new ModelZombieVillager(1.0F, 0.0F, true);
    }
}
