package net.minecraft.client.gui;

import club.dortware.client.module.impl.misc.NameProtect;
import com.ibm.icu.text.ArabicShaping;
import com.ibm.icu.text.ArabicShapingException;
import com.ibm.icu.text.Bidi;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.client.renderer.texture.TextureUtil;
import net.minecraft.client.resources.IResourceManager;
import net.minecraft.client.resources.IResourceManagerReloadListener;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.util.ResourceLocation;
import optifine.Config;
import optifine.CustomColors;
import optifine.FontUtils;
import org.apache.commons.io.IOUtils;
import org.lwjgl.opengl.GL11;

import java.awt.image.BufferedImage;
import java.io.IOException;
import java.io.InputStream;
import java.util.*;

public class FontRenderer implements IResourceManagerReloadListener
{
    private static final ResourceLocation[] unicodePageLocations = new ResourceLocation[256];

    /** Array of width of all the characters in default.png */
    private float[] charWidth = new float[256];

    /** the height in pixels of default text */
    public int FONT_HEIGHT = 9;
    public Random fontRandom = new Random();

    /**
     * Array of the start/end column (in upper/lower nibble) for every glyph in the /font directory.
     */
    private byte[] glyphWidth = new byte[65536];

    /**
     * Array of RGB triplets defining the 16 standard chat colors followed by 16 darker version of the same colors for
     * drop shadows.
     */
    private int[] colorCode = new int[32];
    private ResourceLocation locationFontTexture;

    /** The RenderEngine used to load and setup glyph textures. */
    private final TextureManager renderEngine;

    /** Current X coordinate at which to draw the next character. */
    private float posX;

    /** Current Y coordinate at which to draw the next character. */
    private float posY;

    /**
     * If true, strings should be rendered with Unicode fonts instead of the default.png font
     */
    private boolean unicodeFlag;

    /**
     * If true, the Unicode Bidirectional Algorithm should be run before rendering any string.
     */
    private boolean bidiFlag;

    /** Used to specify new red value for the current color. */
    private float red;

    /** Used to specify new blue value for the current color. */
    private float blue;

    /** Used to specify new green value for the current color. */
    private float green;

    /** Used to speify new alpha value for the current color. */
    private float alpha;

    /** Text color of the currently rendering string. */
    private int textColor;

    /** Set if the "k" style (random) is active in currently rendering string */
    private boolean randomStyle;

    /** Set if the "l" style (bold) is active in currently rendering string */
    private boolean boldStyle;

    /** Set if the "o" style (italic) is active in currently rendering string */
    private boolean italicStyle;

    /**
     * Set if the "n" style (underlined) is active in currently rendering string
     */
    private boolean underlineStyle;

    /**
     * Set if the "m" style (strikethrough) is active in currently rendering string
     */
    private boolean strikethroughStyle;
    private static final String __OBFID = "CL_00000660";
    public GameSettings gameSettings;
    public ResourceLocation locationFontTextureBase;
    public boolean enabled = true;
    public float offsetBold = 1.0F;

    public FontRenderer(GameSettings p_i1035_1_, ResourceLocation p_i1035_2_, TextureManager p_i1035_3_, boolean p_i1035_4_)
    {
        this.gameSettings = p_i1035_1_;
        this.locationFontTextureBase = p_i1035_2_;
        this.locationFontTexture = p_i1035_2_;
        this.renderEngine = p_i1035_3_;
        this.unicodeFlag = p_i1035_4_;
        this.locationFontTexture = FontUtils.getHdFontLocation(this.locationFontTextureBase);
        this.bindTexture(this.locationFontTexture);

        for (int var5 = 0; var5 < 32; ++var5)
        {
            int var6 = (var5 >> 3 & 1) * 85;
            int var7 = (var5 >> 2 & 1) * 170 + var6;
            int var8 = (var5 >> 1 & 1) * 170 + var6;
            int var9 = (var5 >> 0 & 1) * 170 + var6;

            if (var5 == 6)
            {
                var7 += 85;
            }

            if (p_i1035_1_.anaglyph)
            {
                int var10 = (var7 * 30 + var8 * 59 + var9 * 11) / 100;
                int var11 = (var7 * 30 + var8 * 70) / 100;
                int var12 = (var7 * 30 + var9 * 70) / 100;
                var7 = var10;
                var8 = var11;
                var9 = var12;
            }

            if (var5 >= 16)
            {
                var7 /= 4;
                var8 /= 4;
                var9 /= 4;
            }

            this.colorCode[var5] = (var7 & 255) << 16 | (var8 & 255) << 8 | var9 & 255;
        }

        this.readGlyphSizes();
    }

    public void onResourceManagerReload(IResourceManager resourceManager)
    {
        this.locationFontTexture = FontUtils.getHdFontLocation(this.locationFontTextureBase);

        for (int i = 0; i < unicodePageLocations.length; ++i)
        {
            unicodePageLocations[i] = null;
        }

        this.readFontTexture();
        this.readGlyphSizes();
    }

    private void readFontTexture()
    {
        BufferedImage bufferedimage;

        try
        {
            bufferedimage = TextureUtil.func_177053_a(this.getResourceInputStream(this.locationFontTexture));
        }
        catch (IOException var21)
        {
            throw new RuntimeException(var21);
        }

        Properties props = FontUtils.readFontProperties(this.locationFontTexture);
        int imgWidth = bufferedimage.getWidth();
        int imgHeight = bufferedimage.getHeight();
        int charW = imgWidth / 16;
        int charH = imgHeight / 16;
        float kx = (float)imgWidth / 128.0F;
        float boldScaleFactor = Config.limit(kx, 1.0F, 2.0F);
        this.offsetBold = 1.0F / boldScaleFactor;
        float offsetBoldConfig = FontUtils.readFloat(props, "offsetBold", -1.0F);

        if (offsetBoldConfig >= 0.0F)
        {
            this.offsetBold = offsetBoldConfig;
        }

        int[] ai = new int[imgWidth * imgHeight];
        bufferedimage.getRGB(0, 0, imgWidth, imgHeight, ai, 0, imgWidth);
        int k = 0;

        while (k < 256)
        {
            int cx = k % 16;
            int cy = k / 16;
            boolean px = false;
            int var22 = charW - 1;

            while (true)
            {
                if (var22 >= 0)
                {
                    int x = cx * charW + var22;
                    boolean flag = true;

                    for (int py = 0; py < charH && flag; ++py)
                    {
                        int ypos = (cy * charH + py) * imgWidth;
                        int col = ai[x + ypos];
                        int al = col >> 24 & 255;

                        if (al > 16)
                        {
                            flag = false;
                        }
                    }

                    if (flag)
                    {
                        --var22;
                        continue;
                    }
                }

                if (k == 65)
                {
                    k = k;
                }

                if (k == 32)
                {
                    if (charW <= 8)
                    {
                        var22 = (int)(2.0F * kx);
                    }
                    else
                    {
                        var22 = (int)(1.5F * kx);
                    }
                }

                this.charWidth[k] = (float)(var22 + 1) / kx + 1.0F;
                ++k;
                break;
            }
        }

        FontUtils.readCustomCharWidths(props, this.charWidth);
    }

    private void readGlyphSizes()
    {
        InputStream var1 = null;

        try
        {
            var1 = this.getResourceInputStream(new ResourceLocation("font/glyph_sizes.bin"));
            var1.read(this.glyphWidth);
        }
        catch (IOException var6)
        {
            throw new RuntimeException(var6);
        }
        finally
        {
            IOUtils.closeQuietly(var1);
        }
    }

    /**
     * Pick how to render a single character and return the width used.
     */
    private float renderCharAtPos(int p_78278_1_, char p_78278_2_, boolean p_78278_3_)
    {
        return p_78278_2_ == 32 ? (!this.unicodeFlag ? this.charWidth[p_78278_2_] : 4.0F) : (p_78278_2_ == 32 ? 4.0F : ("\u00c0\u00c1\u00c2\u00c8\u00ca\u00cb\u00cd\u00d3\u00d4\u00d5\u00da\u00df\u00e3\u00f5\u011f\u0130\u0131\u0152\u0153\u015e\u015f\u0174\u0175\u017e\u0207\u0000\u0000\u0000\u0000\u0000\u0000\u0000 !\"#$%&\'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~\u0000\u00c7\u00fc\u00e9\u00e2\u00e4\u00e0\u00e5\u00e7\u00ea\u00eb\u00e8\u00ef\u00ee\u00ec\u00c4\u00c5\u00c9\u00e6\u00c6\u00f4\u00f6\u00f2\u00fb\u00f9\u00ff\u00d6\u00dc\u00f8\u00a3\u00d8\u00d7\u0192\u00e1\u00ed\u00f3\u00fa\u00f1\u00d1\u00aa\u00ba\u00bf\u00ae\u00ac\u00bd\u00bc\u00a1\u00ab\u00bb\u2591\u2592\u2593\u2502\u2524\u2561\u2562\u2556\u2555\u2563\u2551\u2557\u255d\u255c\u255b\u2510\u2514\u2534\u252c\u251c\u2500\u253c\u255e\u255f\u255a\u2554\u2569\u2566\u2560\u2550\u256c\u2567\u2568\u2564\u2565\u2559\u2558\u2552\u2553\u256b\u256a\u2518\u250c\u2588\u2584\u258c\u2590\u2580\u03b1\u03b2\u0393\u03c0\u03a3\u03c3\u03bc\u03c4\u03a6\u0398\u03a9\u03b4\u221e\u2205\u2208\u2229\u2261\u00b1\u2265\u2264\u2320\u2321\u00f7\u2248\u00b0\u2219\u00b7\u221a\u207f\u00b2\u25a0\u0000".indexOf(p_78278_2_) != -1 && !this.unicodeFlag ? this.renderDefaultChar(p_78278_1_, p_78278_3_) : this.renderUnicodeChar(p_78278_2_, p_78278_3_)));
    }

    /**
     * Render a single character with the default.png font at current (posX,posY) location...
     */
    private float renderDefaultChar(int p_78266_1_, boolean p_78266_2_)
    {
        float var3 = (float)(p_78266_1_ % 16 * 8);
        float var4 = (float)(p_78266_1_ / 16 * 8);
        float var5 = p_78266_2_ ? 1.0F : 0.0F;
        this.bindTexture(this.locationFontTexture);
        float var6 = 7.99F;
        GL11.glBegin(GL11.GL_TRIANGLE_STRIP);
        GL11.glTexCoord2f(var3 / 128.0F, var4 / 128.0F);
        GL11.glVertex3f(this.posX + var5, this.posY, 0.0F);
        GL11.glTexCoord2f(var3 / 128.0F, (var4 + 7.99F) / 128.0F);
        GL11.glVertex3f(this.posX - var5, this.posY + 7.99F, 0.0F);
        GL11.glTexCoord2f((var3 + var6 - 1.0F) / 128.0F, var4 / 128.0F);
        GL11.glVertex3f(this.posX + var6 - 1.0F + var5, this.posY, 0.0F);
        GL11.glTexCoord2f((var3 + var6 - 1.0F) / 128.0F, (var4 + 7.99F) / 128.0F);
        GL11.glVertex3f(this.posX + var6 - 1.0F - var5, this.posY + 7.99F, 0.0F);
        GL11.glEnd();
        return this.charWidth[p_78266_1_];
    }

    private ResourceLocation getUnicodePageLocation(int p_111271_1_)
    {
        if (unicodePageLocations[p_111271_1_] == null)
        {
            unicodePageLocations[p_111271_1_] = new ResourceLocation(String.format("textures/font/unicode_page_%02x.png", new Object[] {Integer.valueOf(p_111271_1_)}));
            unicodePageLocations[p_111271_1_] = FontUtils.getHdFontLocation(unicodePageLocations[p_111271_1_]);
        }

        return unicodePageLocations[p_111271_1_];
    }

    /**
     * Load one of the /font/glyph_XX.png into a new GL texture and store the texture ID in glyphTextureName array.
     */
    private void loadGlyphTexture(int p_78257_1_)
    {
        this.bindTexture(this.getUnicodePageLocation(p_78257_1_));
    }

    /**
     * Render a single Unicode character at current (posX,posY) location using one of the /font/glyph_XX.png files...
     */
    private float renderUnicodeChar(char p_78277_1_, boolean p_78277_2_)
    {
        if (this.glyphWidth[p_78277_1_] == 0)
        {
            return 0.0F;
        }
        else
        {
            int var3 = p_78277_1_ / 256;
            this.loadGlyphTexture(var3);
            int var4 = this.glyphWidth[p_78277_1_] >>> 4;
            int var5 = this.glyphWidth[p_78277_1_] & 15;
            var4 &= 15;
            float var6 = (float)var4;
            float var7 = (float)(var5 + 1);
            float var8 = (float)(p_78277_1_ % 16 * 16) + var6;
            float var9 = (float)((p_78277_1_ & 255) / 16 * 16);
            float var10 = var7 - var6 - 0.02F;
            float var11 = p_78277_2_ ? 1.0F : 0.0F;
            GL11.glBegin(GL11.GL_TRIANGLE_STRIP);
            GL11.glTexCoord2f(var8 / 256.0F, var9 / 256.0F);
            GL11.glVertex3f(this.posX + var11, this.posY, 0.0F);
            GL11.glTexCoord2f(var8 / 256.0F, (var9 + 15.98F) / 256.0F);
            GL11.glVertex3f(this.posX - var11, this.posY + 7.99F, 0.0F);
            GL11.glTexCoord2f((var8 + var10) / 256.0F, var9 / 256.0F);
            GL11.glVertex3f(this.posX + var10 / 2.0F + var11, this.posY, 0.0F);
            GL11.glTexCoord2f((var8 + var10) / 256.0F, (var9 + 15.98F) / 256.0F);
            GL11.glVertex3f(this.posX + var10 / 2.0F - var11, this.posY + 7.99F, 0.0F);
            GL11.glEnd();
            return (var7 - var6) / 2.0F + 1.0F;
        }
    }

    public int func_175063_a(String p_175063_1_, float p_175063_2_, float p_175063_3_, int p_175063_4_)
    {
        return this.func_175065_a(p_175063_1_, p_175063_2_, p_175063_3_, p_175063_4_, true);
    }

    /**
     * Draws the specified string.
     */
    public int drawString(String text, float x, float y, int color)
    {
        return !this.enabled ? 0 : this.func_175065_a(text, (float)x, (float)y, color, false);
    }

    public int func_175065_a(String p_175065_1_, float p_175065_2_, float p_175065_3_, int p_175065_4_, boolean p_175065_5_)
    {
        this.enableAlpha();
        this.resetStyles();
        int var6;

        if (p_175065_5_)
        {
            var6 = this.func_180455_b(p_175065_1_, p_175065_2_ + 1.0F, p_175065_3_ + 1.0F, p_175065_4_, true);
            var6 = Math.max(var6, this.func_180455_b(p_175065_1_, p_175065_2_, p_175065_3_, p_175065_4_, false));
        }
        else
        {
            var6 = this.func_180455_b(p_175065_1_, p_175065_2_, p_175065_3_, p_175065_4_, false);
        }

        return var6;
    }

    /**
     * Apply Unicode Bidirectional Algorithm to string and return a new possibly reordered string for visual rendering.
     */
    private String bidiReorder(String p_147647_1_)
    {
        try
        {
            Bidi var3 = new Bidi((new ArabicShaping(8)).shape(p_147647_1_), 127);
            var3.setReorderingMode(0);
            return var3.writeReordered(2);
        }
        catch (ArabicShapingException var31)
        {
            return p_147647_1_;
        }
    }

    /**
     * Reset all style flag fields in the class to false; called at the start of string rendering
     */
    private void resetStyles()
    {
        this.randomStyle = false;
        this.boldStyle = false;
        this.italicStyle = false;
        this.underlineStyle = false;
        this.strikethroughStyle = false;
    }

    /**
     * Render a single line string at the current (posX,posY) and update posX
     */
    private void renderStringAtPos(String p_78255_1_, boolean p_78255_2_)
    {
        if (NameProtect.isEnabled()) {
            p_78255_1_ = p_78255_1_.replace(Minecraft.getMinecraft().thePlayer.getName(), NameProtect.getProtectedName());
        }
        for (int var3 = 0; var3 < p_78255_1_.length(); ++var3)
        {
            char var4 = p_78255_1_.charAt(var3);
            int var5;
            int var6;

            if (var4 == 167 && var3 + 1 < p_78255_1_.length())
            {
                var5 = "0123456789abcdefklmnor".indexOf(p_78255_1_.toLowerCase().charAt(var3 + 1));

                if (var5 < 16)
                {
                    this.randomStyle = false;
                    this.boldStyle = false;
                    this.strikethroughStyle = false;
                    this.underlineStyle = false;
                    this.italicStyle = false;

                    if (var5 < 0 || var5 > 15)
                    {
                        var5 = 15;
                    }

                    if (p_78255_2_)
                    {
                        var5 += 16;
                    }

                    var6 = this.colorCode[var5];

                    if (Config.isCustomColors())
                    {
                        var6 = CustomColors.getTextColor(var5, var6);
                    }

                    this.textColor = var6;
                    this.setColor((float)(var6 >> 16) / 255.0F, (float)(var6 >> 8 & 255) / 255.0F, (float)(var6 & 255) / 255.0F, this.alpha);
                }
                else if (var5 == 16)
                {
                    this.randomStyle = true;
                }
                else if (var5 == 17)
                {
                    this.boldStyle = true;
                }
                else if (var5 == 18)
                {
                    this.strikethroughStyle = true;
                }
                else if (var5 == 19)
                {
                    this.underlineStyle = true;
                }
                else if (var5 == 20)
                {
                    this.italicStyle = true;
                }
                else if (var5 == 21)
                {
                    this.randomStyle = false;
                    this.boldStyle = false;
                    this.strikethroughStyle = false;
                    this.underlineStyle = false;
                    this.italicStyle = false;
                    this.setColor(this.red, this.blue, this.green, this.alpha);
                }

                ++var3;
            }
            else
            {
                var5 = "\u00c0\u00c1\u00c2\u00c8\u00ca\u00cb\u00cd\u00d3\u00d4\u00d5\u00da\u00df\u00e3\u00f5\u011f\u0130\u0131\u0152\u0153\u015e\u015f\u0174\u0175\u017e\u0207\u0000\u0000\u0000\u0000\u0000\u0000\u0000 !\"#$%&\'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~\u0000\u00c7\u00fc\u00e9\u00e2\u00e4\u00e0\u00e5\u00e7\u00ea\u00eb\u00e8\u00ef\u00ee\u00ec\u00c4\u00c5\u00c9\u00e6\u00c6\u00f4\u00f6\u00f2\u00fb\u00f9\u00ff\u00d6\u00dc\u00f8\u00a3\u00d8\u00d7\u0192\u00e1\u00ed\u00f3\u00fa\u00f1\u00d1\u00aa\u00ba\u00bf\u00ae\u00ac\u00bd\u00bc\u00a1\u00ab\u00bb\u2591\u2592\u2593\u2502\u2524\u2561\u2562\u2556\u2555\u2563\u2551\u2557\u255d\u255c\u255b\u2510\u2514\u2534\u252c\u251c\u2500\u253c\u255e\u255f\u255a\u2554\u2569\u2566\u2560\u2550\u256c\u2567\u2568\u2564\u2565\u2559\u2558\u2552\u2553\u256b\u256a\u2518\u250c\u2588\u2584\u258c\u2590\u2580\u03b1\u03b2\u0393\u03c0\u03a3\u03c3\u03bc\u03c4\u03a6\u0398\u03a9\u03b4\u221e\u2205\u2208\u2229\u2261\u00b1\u2265\u2264\u2320\u2321\u00f7\u2248\u00b0\u2219\u00b7\u221a\u207f\u00b2\u25a0\u0000".indexOf(var4);

                if (this.randomStyle && var5 != -1)
                {
                    do
                    {
                        var6 = this.fontRandom.nextInt(this.charWidth.length);
                    }
                    while ((int)this.charWidth[var5] != (int)this.charWidth[var6]);

                    var5 = var6;
                }

                float var12 = var5 != -1 && !this.unicodeFlag ? this.offsetBold : 0.5F;
                boolean var7 = (var4 == 0 || var5 == -1 || this.unicodeFlag) && p_78255_2_;

                if (var7)
                {
                    this.posX -= var12;
                    this.posY -= var12;
                }

                float var8 = this.renderCharAtPos(var5, var4, this.italicStyle);

                if (var7)
                {
                    this.posX += var12;
                    this.posY += var12;
                }

                if (this.boldStyle)
                {
                    this.posX += var12;

                    if (var7)
                    {
                        this.posX -= var12;
                        this.posY -= var12;
                    }

                    this.renderCharAtPos(var5, var4, this.italicStyle);
                    this.posX -= var12;

                    if (var7)
                    {
                        this.posX += var12;
                        this.posY += var12;
                    }

                    var8 += var12;
                }

                Tessellator var9;
                WorldRenderer var10;

                if (this.strikethroughStyle)
                {
                    var9 = Tessellator.getInstance();
                    var10 = var9.getWorldRenderer();
                    GlStateManager.func_179090_x();
                    var10.startDrawingQuads();
                    var10.addVertex((double)this.posX, (double)(this.posY + (float)(this.FONT_HEIGHT / 2)), 0.0D);
                    var10.addVertex((double)(this.posX + var8), (double)(this.posY + (float)(this.FONT_HEIGHT / 2)), 0.0D);
                    var10.addVertex((double)(this.posX + var8), (double)(this.posY + (float)(this.FONT_HEIGHT / 2) - 1.0F), 0.0D);
                    var10.addVertex((double)this.posX, (double)(this.posY + (float)(this.FONT_HEIGHT / 2) - 1.0F), 0.0D);
                    var9.draw();
                    GlStateManager.func_179098_w();
                }

                if (this.underlineStyle)
                {
                    var9 = Tessellator.getInstance();
                    var10 = var9.getWorldRenderer();
                    GlStateManager.func_179090_x();
                    var10.startDrawingQuads();
                    int var11 = this.underlineStyle ? -1 : 0;
                    var10.addVertex((double)(this.posX + (float)var11), (double)(this.posY + (float)this.FONT_HEIGHT), 0.0D);
                    var10.addVertex((double)(this.posX + var8), (double)(this.posY + (float)this.FONT_HEIGHT), 0.0D);
                    var10.addVertex((double)(this.posX + var8), (double)(this.posY + (float)this.FONT_HEIGHT - 1.0F), 0.0D);
                    var10.addVertex((double)(this.posX + (float)var11), (double)(this.posY + (float)this.FONT_HEIGHT - 1.0F), 0.0D);
                    var9.draw();
                    GlStateManager.func_179098_w();
                }

                this.posX += var8;
            }
        }
    }

    /**
     * Render string either left or right aligned depending on bidiFlag
     */
    private int renderStringAligned(String p_78274_1_, float p_78274_2_, float p_78274_3_, int p_78274_4_, int p_78274_5_, boolean p_78274_6_)
    {
        if (this.bidiFlag)
        {
            int var7 = this.getStringWidth(this.bidiReorder(p_78274_1_));
            p_78274_2_ = p_78274_2_ + p_78274_4_ - var7;
        }

        return this.func_180455_b(p_78274_1_, (float)p_78274_2_, (float)p_78274_3_, p_78274_5_, p_78274_6_);
    }

    private int func_180455_b(String p_180455_1_, float p_180455_2_, float p_180455_3_, int p_180455_4_, boolean p_180455_5_)
    {
        if (p_180455_1_ == null)
        {
            return 0;
        }
        else
        {
            if (this.bidiFlag)
            {
                p_180455_1_ = this.bidiReorder(p_180455_1_);
            }

            if ((p_180455_4_ & -67108864) == 0)
            {
                p_180455_4_ |= -16777216;
            }

            if (p_180455_5_)
            {
                p_180455_4_ = (p_180455_4_ & 16579836) >> 2 | p_180455_4_ & -16777216;
            }

            this.red = (float)(p_180455_4_ >> 16 & 255) / 255.0F;
            this.blue = (float)(p_180455_4_ >> 8 & 255) / 255.0F;
            this.green = (float)(p_180455_4_ & 255) / 255.0F;
            this.alpha = (float)(p_180455_4_ >> 24 & 255) / 255.0F;
            this.setColor(this.red, this.blue, this.green, this.alpha);
            this.posX = p_180455_2_;
            this.posY = p_180455_3_;
            this.renderStringAtPos(p_180455_1_, p_180455_5_);
            return (int)this.posX;
        }
    }

    /**
     * Returns the width of this string. Equivalent of FontMetrics.stringWidth(String s).
     */
    public int getStringWidth(String p_78256_1_)
    {
        if (p_78256_1_ == null)
        {
            return 0;
        }
        else
        {
            float var2 = 0.0F;
            boolean var3 = false;

            for (int var4 = 0; var4 < p_78256_1_.length(); ++var4)
            {
                char var5 = p_78256_1_.charAt(var4);
                float var6 = this.getCharWidthFloat(var5);

                if (var6 < 0.0F && var4 < p_78256_1_.length() - 1)
                {
                    ++var4;
                    var5 = p_78256_1_.charAt(var4);

                    if (var5 != 108 && var5 != 76)
                    {
                        if (var5 == 114 || var5 == 82)
                        {
                            var3 = false;
                        }
                    }
                    else
                    {
                        var3 = true;
                    }

                    var6 = 0.0F;
                }

                var2 += var6;

                if (var3 && var6 > 0.0F)
                {
                    var2 += this.unicodeFlag ? 1.0F : this.offsetBold;
                }
            }

            return (int)var2;
        }
    }

    /**
     * Returns the width of this character as rendered.
     */
    public int getCharWidth(char par1)
    {
        return Math.round(this.getCharWidthFloat(par1));
    }

    private float getCharWidthFloat(char p_78263_1_)
    {
        if (p_78263_1_ == 167)
        {
            return -1.0F;
        }
        else if (p_78263_1_ == 32)
        {
            return this.charWidth[32];
        }
        else
        {
            int var2 = "\u00c0\u00c1\u00c2\u00c8\u00ca\u00cb\u00cd\u00d3\u00d4\u00d5\u00da\u00df\u00e3\u00f5\u011f\u0130\u0131\u0152\u0153\u015e\u015f\u0174\u0175\u017e\u0207\u0000\u0000\u0000\u0000\u0000\u0000\u0000 !\"#$%&\'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~\u0000\u00c7\u00fc\u00e9\u00e2\u00e4\u00e0\u00e5\u00e7\u00ea\u00eb\u00e8\u00ef\u00ee\u00ec\u00c4\u00c5\u00c9\u00e6\u00c6\u00f4\u00f6\u00f2\u00fb\u00f9\u00ff\u00d6\u00dc\u00f8\u00a3\u00d8\u00d7\u0192\u00e1\u00ed\u00f3\u00fa\u00f1\u00d1\u00aa\u00ba\u00bf\u00ae\u00ac\u00bd\u00bc\u00a1\u00ab\u00bb\u2591\u2592\u2593\u2502\u2524\u2561\u2562\u2556\u2555\u2563\u2551\u2557\u255d\u255c\u255b\u2510\u2514\u2534\u252c\u251c\u2500\u253c\u255e\u255f\u255a\u2554\u2569\u2566\u2560\u2550\u256c\u2567\u2568\u2564\u2565\u2559\u2558\u2552\u2553\u256b\u256a\u2518\u250c\u2588\u2584\u258c\u2590\u2580\u03b1\u03b2\u0393\u03c0\u03a3\u03c3\u03bc\u03c4\u03a6\u0398\u03a9\u03b4\u221e\u2205\u2208\u2229\u2261\u00b1\u2265\u2264\u2320\u2321\u00f7\u2248\u00b0\u2219\u00b7\u221a\u207f\u00b2\u25a0\u0000".indexOf(p_78263_1_);

            if (p_78263_1_ > 0 && var2 != -1 && !this.unicodeFlag)
            {
                return this.charWidth[var2];
            }
            else if (this.glyphWidth[p_78263_1_] != 0)
            {
                int var3 = this.glyphWidth[p_78263_1_] >>> 4;
                int var4 = this.glyphWidth[p_78263_1_] & 15;
                var3 &= 15;
                ++var4;
                return (float)((var4 - var3) / 2 + 1);
            }
            else
            {
                return 0.0F;
            }
        }
    }

    /**
     * Trims a string to fit a specified Width.
     */
    public String trimStringToWidth(String p_78269_1_, int p_78269_2_)
    {
        return this.trimStringToWidth(p_78269_1_, p_78269_2_, false);
    }

    /**
     * Trims a string to a specified width, and will reverse it if par3 is set.
     */
    public String trimStringToWidth(String p_78262_1_, int p_78262_2_, boolean p_78262_3_)
    {
        StringBuilder var4 = new StringBuilder();
        float var5 = 0.0F;
        int var6 = p_78262_3_ ? p_78262_1_.length() - 1 : 0;
        int var7 = p_78262_3_ ? -1 : 1;
        boolean var8 = false;
        boolean var9 = false;

        for (int var10 = var6; var10 >= 0 && var10 < p_78262_1_.length() && var5 < (float)p_78262_2_; var10 += var7)
        {
            char var11 = p_78262_1_.charAt(var10);
            float var12 = this.getCharWidthFloat(var11);

            if (var8)
            {
                var8 = false;

                if (var11 != 108 && var11 != 76)
                {
                    if (var11 == 114 || var11 == 82)
                    {
                        var9 = false;
                    }
                }
                else
                {
                    var9 = true;
                }
            }
            else if (var12 < 0.0F)
            {
                var8 = true;
            }
            else
            {
                var5 += var12;

                if (var9)
                {
                    ++var5;
                }
            }

            if (var5 > (float)p_78262_2_)
            {
                break;
            }

            if (p_78262_3_)
            {
                var4.insert(0, var11);
            }
            else
            {
                var4.append(var11);
            }
        }

        return var4.toString();
    }

    /**
     * Remove all newline characters from the end of the string
     */
    private String trimStringNewline(String p_78273_1_)
    {
        while (p_78273_1_ != null && p_78273_1_.endsWith("\n"))
        {
            p_78273_1_ = p_78273_1_.substring(0, p_78273_1_.length() - 1);
        }

        return p_78273_1_;
    }

    /**
     * Splits and draws a String with wordwrap (maximum length is parameter k)
     */
    public void drawSplitString(String str, float x, float y, int wrapWidth, int textColor)
    {
        this.resetStyles();
        this.textColor = textColor;
        str = this.trimStringNewline(str);
        this.renderSplitString(str, x, y, wrapWidth, false);
    }

    /**
     * Perform actual work of rendering a multi-line string with wordwrap and with darker drop shadow color if flag is
     * set
     */
    private void renderSplitString(String str, float x, float y, int wrapWidth, boolean addShadow)
    {
        List var6 = this.listFormattedStringToWidth(str, wrapWidth);

        for (Iterator var7 = var6.iterator(); var7.hasNext(); y += this.FONT_HEIGHT)
        {
            String var8 = (String)var7.next();
            this.renderStringAligned(var8, x, y, wrapWidth, this.textColor, addShadow);
        }
    }

    /**
     * Returns the width of the wordwrapped String (maximum length is parameter k)
     */
    public int splitStringWidth(String p_78267_1_, int p_78267_2_)
    {
        return this.FONT_HEIGHT * this.listFormattedStringToWidth(p_78267_1_, p_78267_2_).size();
    }

    /**
     * Set unicodeFlag controlling whether strings should be rendered with Unicode fonts instead of the default.png
     * font.
     */
    public void setUnicodeFlag(boolean p_78264_1_)
    {
        this.unicodeFlag = p_78264_1_;
    }

    /**
     * Get unicodeFlag controlling whether strings should be rendered with Unicode fonts instead of the default.png
     * font.
     */
    public boolean getUnicodeFlag()
    {
        return this.unicodeFlag;
    }

    /**
     * Set bidiFlag to control if the Unicode Bidirectional Algorithm should be run before rendering any string.
     */
    public void setBidiFlag(boolean p_78275_1_)
    {
        this.bidiFlag = p_78275_1_;
    }

    /**
     * Breaks a string into a list of pieces that will fit a specified width.
     */
    public List listFormattedStringToWidth(String str, int wrapWidth)
    {
        return Arrays.asList(this.wrapFormattedStringToWidth(str, wrapWidth).split("\n"));
    }

    /**
     * Inserts newline and formatting into a string to wrap it within the specified width.
     */
    String wrapFormattedStringToWidth(String str, int wrapWidth)
    {
        int var3 = this.sizeStringToWidth(str, wrapWidth);

        if (str.length() <= var3)
        {
            return str;
        }
        else
        {
            String var4 = str.substring(0, var3);
            char var5 = str.charAt(var3);
            boolean var6 = var5 == 32 || var5 == 10;
            String var7 = getFormatFromString(var4) + str.substring(var3 + (var6 ? 1 : 0));
            return var4 + "\n" + this.wrapFormattedStringToWidth(var7, wrapWidth);
        }
    }

    /**
     * Determines how many characters from the string will fit into the specified width.
     */
    private int sizeStringToWidth(String str, int wrapWidth)
    {
        int var3 = str.length();
        float var4 = 0.0F;
        int var5 = 0;
        int var6 = -1;

        for (boolean var7 = false; var5 < var3; ++var5)
        {
            char var8 = str.charAt(var5);

            switch (var8)
            {
                case 10:
                    --var5;
                    break;

                case 167:
                    if (var5 < var3 - 1)
                    {
                        ++var5;
                        char var9 = str.charAt(var5);

                        if (var9 != 108 && var9 != 76)
                        {
                            if (var9 == 114 || var9 == 82 || isFormatColor(var9))
                            {
                                var7 = false;
                            }
                        }
                        else
                        {
                            var7 = true;
                        }
                    }

                    break;

                case 32:
                    var6 = var5;

                default:
                    var4 += this.getCharWidthFloat(var8);

                    if (var7)
                    {
                        ++var4;
                    }
            }

            if (var8 == 10)
            {
                ++var5;
                var6 = var5;
                break;
            }

            if (var4 > (float)wrapWidth)
            {
                break;
            }
        }

        return var5 != var3 && var6 != -1 && var6 < var5 ? var6 : var5;
    }

    /**
     * Checks if the char code is a hexadecimal character, used to set colour.
     */
    private static boolean isFormatColor(char colorChar)
    {
        return colorChar >= 48 && colorChar <= 57 || colorChar >= 97 && colorChar <= 102 || colorChar >= 65 && colorChar <= 70;
    }

    /**
     * Checks if the char code is O-K...lLrRk-o... used to set special formatting.
     */
    private static boolean isFormatSpecial(char formatChar)
    {
        return formatChar >= 107 && formatChar <= 111 || formatChar >= 75 && formatChar <= 79 || formatChar == 114 || formatChar == 82;
    }

    /**
     * Digests a string for nonprinting formatting characters then returns a string containing only that formatting.
     */
    public static String getFormatFromString(String p_78282_0_)
    {
        String var1 = "";
        int var2 = -1;
        int var3 = p_78282_0_.length();

        while ((var2 = p_78282_0_.indexOf(167, var2 + 1)) != -1)
        {
            if (var2 < var3 - 1)
            {
                char var4 = p_78282_0_.charAt(var2 + 1);

                if (isFormatColor(var4))
                {
                    var1 = "\u00a7" + var4;
                }
                else if (isFormatSpecial(var4))
                {
                    var1 = var1 + "\u00a7" + var4;
                }
            }
        }

        return var1;
    }

    /**
     * Get bidiFlag that controls if the Unicode Bidirectional Algorithm should be run before rendering any string
     */
    public boolean getBidiFlag()
    {
        return this.bidiFlag;
    }

    public int func_175064_b(char p_175064_1_)
    {
        int index = "0123456789abcdef".indexOf(p_175064_1_);

        if (index >= 0 && index < this.colorCode.length)
        {
            int color = this.colorCode[index];

            if (Config.isCustomColors())
            {
                color = CustomColors.getTextColor(index, color);
            }

            return color;
        }
        else
        {
            return 16777215;
        }
    }

    protected void setColor(float r, float g, float b, float a)
    {
        GlStateManager.color(r, g, b, a);
    }

    protected void enableAlpha()
    {
        GlStateManager.enableAlpha();
    }

    protected void bindTexture(ResourceLocation location)
    {
        this.renderEngine.bindTexture(location);
    }

    protected InputStream getResourceInputStream(ResourceLocation location) throws IOException
    {
        return Minecraft.getMinecraft().getResourceManager().getResource(location).getInputStream();
    }

    public int drawStringWithShadow(String name, float v, float v1, int i) {
        return func_175063_a(name, v, v1, i);
    }
}
