package net.minecraft.entity.ai;

import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityCreeper;

public class EntityAICreeperSwell extends EntityAIBase {
    /**
     * The creeper that is swelling.
     */
    EntityCreeper swellingCreeper;

    /**
     * The creeper's attack target. This is used for the changing of the creeper's state.
     */
    EntityLivingBase creeperAttackTarget;
    // private static final String __OBFID = "CL_00001614";

    public EntityAICreeperSwell(EntityCreeper p_i1655_1_) {
        this.swellingCreeper = p_i1655_1_;
        this.setMutexBits(1);
    }

    /**
     * Returns whether the EntityAIBase should begin execution.
     */
    public boolean shouldExecute() {
        EntityLivingBase var1 = this.swellingCreeper.getAttackTarget();
        return this.swellingCreeper.getCreeperState() > 0 || var1 != null && this.swellingCreeper.getDistanceSqToEntity(var1) < 9.0D;
    }

    /**
     * Execute a one shot task or start executing a continuous task
     */
    public void startExecuting() {
        this.swellingCreeper.getNavigator().clearPathEntity();
        this.creeperAttackTarget = this.swellingCreeper.getAttackTarget();
    }

    /**
     * Resets the task
     */
    public void resetTask() {
        this.creeperAttackTarget = null;
    }

    /**
     * Updates the task
     */
    public void updateTask() {
        if (this.creeperAttackTarget == null) {
            this.swellingCreeper.setCreeperState(-1);
        } else if (this.swellingCreeper.getDistanceSqToEntity(this.creeperAttackTarget) > 49.0D) {
            this.swellingCreeper.setCreeperState(-1);
        } else if (!this.swellingCreeper.getEntitySenses().canSee(this.creeperAttackTarget)) {
            this.swellingCreeper.setCreeperState(-1);
        } else {
            this.swellingCreeper.setCreeperState(1);
        }
    }
}
