package net.minecraft.client.gui;

import net.minecraft.client.audio.PositionedSoundRecord;
import net.minecraft.client.audio.SoundHandler;
import net.minecraft.util.ResourceLocation;
import skidmonke.Client;
import skidmonke.Minecraft;
import tech.dort.dortware.api.font.CustomFontRenderer;
import tech.dort.dortware.impl.gui.click.GuiUtils;

import java.awt.*;

public class GuiButton extends Gui {
    protected static final ResourceLocation buttonTextures = new ResourceLocation("textures/gui/widgets.png");

    /**
     * Button width in pixels
     */
    protected int width;

    /**
     * Button height in pixels
     */
    protected int height;

    /**
     * The x position of this control.
     */
    public float xPosition;

    /**
     * The y position of this control.
     */
    public float yPosition;

    /**
     * The string displayed on this control.
     */
    public String displayString;
    public int id;

    /**
     * True if this control is enabled, false to disable.
     */
    public boolean enabled;

    /**
     * Hides the button completely if false.
     */
    public boolean visible;
    protected boolean hovered;
    // private static final String __OBFID = "CL_00000668";

    public GuiButton(int buttonId, int x, int y, String buttonText) {
        this(buttonId, x, y, 200, 20, buttonText);
    }

    public GuiButton(int buttonId, float x, float y, int widthIn, int heightIn, String buttonText) {
        this.enabled = true;
        this.visible = true;
        this.id = buttonId;
        this.xPosition = x;
        this.yPosition = y;
        this.width = widthIn;
        this.height = heightIn;
        this.displayString = buttonText;
    }

    /**
     * Returns 0 if the button is disabled, 1 if the mouse is NOT hovering over this button and 2 if it IS hovering over
     * this button.
     */
    protected int getHoverState(boolean mouseOver) {
        byte var2 = 1;

        if (!this.enabled) {
            var2 = 0;
        } else if (mouseOver) {
            var2 = 2;
        }

        return var2;
    }

    /**
     * Draws this button to the screen.
     */
    public void drawButton(Minecraft mc, int mouseX, int mouseY) {
        if (this.visible) {
            final CustomFontRenderer font = Client.INSTANCE.getFontManager().getFont("Large").getRenderer();
            GuiUtils.glResets();
            Gui.drawRect(xPosition, yPosition, xPosition
                    + width, yPosition + height, new Color(0, 0, 0, 75).getRGB());
            this.hovered = mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height;
            if (this.hovered) {
                Gui.drawOutlinedRect(xPosition, yPosition, xPosition + width, yPosition + height, -1);
            }
            this.mouseDragged(mc, mouseX, mouseY);
            font.drawCenteredString(displayString, xPosition + (width / 2F), yPosition + (height / 2F), -1);
        }
    }


    /**
     * Fired when the mouse button is dragged. Equivalent of MouseListener.mouseDragged(MouseEvent e).
     */
    protected void mouseDragged(Minecraft mc, int mouseX, int mouseY) {
    }

    /**
     * Fired when the mouse button is released. Equivalent of MouseListener.mouseReleased(MouseEvent e).
     */
    public void mouseReleased(int mouseX, int mouseY) {
    }

    /**
     * Returns true if the mouse has been pressed on this control. Equivalent of MouseListener.mousePressed(MouseEvent
     * e).
     */
    public boolean mousePressed(Minecraft mc, int mouseX, int mouseY) {
        return this.enabled && this.visible && mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height;
    }

    /**
     * Whether the mouse cursor is currently over the button.
     */
    public boolean isMouseOver() {
        return this.hovered;
    }

    public void drawButtonForegroundLayer(int mouseX, int mouseY) {
    }

    public void playPressSound(SoundHandler soundHandlerIn) {
        soundHandlerIn.playSound(PositionedSoundRecord.createPositionedSoundRecord(new ResourceLocation("gui.button.press"), 1.0F));
    }

    public int getButtonWidth() {
        return this.width;
    }

    public void func_175211_a(int p_175211_1_) {
        this.width = p_175211_1_;
    }
}
